The categories McLuck carries, how they differ in practice and what turned up when we looked at the lobby.
McLuck lists table and card games and jackpot games. The operator puts the whole catalogue at around 3,500 games, counting every category together. What follows is a look at the catalogue sideways rather than downwards: what the categories are, how differently they play, and how much of the list we could check for ourselves. Reels, paylines and RTP live on the slots page and are not repeated here.
| Catalogue size (as listed) | about 3,500 games, all types |
| Categories listed | Table and card games, Jackpot games |
| What we saw ourselves | 5 titles recorded in our snapshot (a sample, not the full lobby) |
| Mobile | Yes, app available |
Figures marked as listed come from McLuck; the snapshot line is what our own check of the lobby returned.
The categories are not just shelves. They differ in pace and in how much the player actually does:
Rules are fixed and public, and within them the choices are yours. A hand played well and a hand played badly do not have the same expected outcome.
A shared prize pool grows from stakes across the network until someone takes it. The pool is the draw; the base game underneath behaves normally.
What we recorded in the lobby. It is a slice of the catalogue, not all of it:
Recorded 5 titles against a listed catalogue of about 3,500. Lobbies also change: games come and go, and what is visible can depend on where you are and whether you are signed in.
A catalogue number like 3,500 is a total, not a menu. It adds every category together, counts regional variants of the same game separately more often than not, and says nothing about how much of it will load for you specifically.
Set against our own pass, our pass returned 5, which is too few to say anything about the total one way or the other. We would rather show the gap than quote the headline as though we had counted it.
Put together, they line up like this:
| Category | Pace of a round | What the player decides |
|---|---|---|
| Table and card games | medium | the player acts on every hand |
| Jackpot games | same as the base game | none beyond the stake |
Descriptive, not measured: these are properties of the formats themselves, the same at any operator that carries them.
Practice mode is underrated. Not for learning to win โ it cannot teach that โ but for learning what a game is actually like to sit through. Rhythm, dead stretches, how the screen behaves when something finally lands: none of that is in a description, and all of it decides whether you enjoy the thing.
Availability is patchy. Live tables never offer it, and some jurisdictions require a registered account before any game will open at all.
Table games are the part of the lobby where what you do changes the result. Not the odds of the shuffle โ those belong to the generator โ but the outcome of a hand, which depends on whether you played it well. Blackjack has a correct move for every combination, published and memorisable.
This cuts both ways. Games with decisions feel more controllable, and that feeling outlasts the actual control: the house edge is still there, it just sits behind a layer of skill. Playing well narrows it. Nothing removes it.
Large lobbies are navigated, not read. The tools that matter:
Filter by studio โ useful once you know whose games you get on with โ houses have recognisable maths, not just recognisable art. Search by name โ the fastest route if you already know what you want; spelling matters more than you would think, and punctuation in titles varies. Demo mode where offered โ lets you see the pace of a game before money is involved; not every title or region allows it. Category tabs โ the coarse cut: they separate formats that behave differently, which is more useful than sorting by theme.
Small checks that save a wasted session:
| Term | What it means |
|---|---|
| Whether the game is available in your province | Canadian availability is decided provincially, not nationally. |
| Minimum and maximum stakes | these sit on the game itself and vary widely between formats. |
| Which categories count toward a bonus | they rarely count equally โ see bonus terms for how that works here. |
A catalogue listing is not the same as a catalogue you can open. Game availability in Canada is settled province by province: licensing, the operator's own agreements and studio-level restrictions all trim what appears for a given account. Two people in different provinces can open the same lobby and see different shelves.
This is also why our snapshot is a snapshot. It reflects one check from one place at one time, and it is not a guarantee that a title we listed will be there for you.
That is the figure the operator lists, and it counts every category together โ slots, tables, live rooms and specialty titles. Our own check recorded 5 titles, so treat the headline number as the operator's claim rather than something we counted.
No, and it is not meant to be. It is a sample of what our check returned from the lobby on the day. Catalogues change constantly and what you see may differ.
On their own page. Reel formats, features, RTP and volatility are all handled in the slots section rather than repeated here.
No โ the lobby is filtered before it reaches you, first by provincial rules and then by whatever restrictions each studio carries.